Six CS:GO Players Arrested in Australia For Match-Fixing, Face Ten Years in Prison
Yes, you read that correctly, a fixed esports match. It will be interesting to see the ruling and punishment administered by Australian Police. Fixing games has occurred in traditional sports, and the punishments have been severe. It's also an interesting contrast to see that traditional sports often have referees, whom can be paid off to influence the outcomes of games and matches. Esports, without referees, doesn't face that issues, however many professionals will say it's arguably easier to spot someone throwing an esports game, than it is to spot someone throwing traditional sports game or match.
Victoria police assistant commissioner Neil Paterson said that his department launched the Australian investigation following a tip from a licensed betting operator that had spotted suspicious wagering patterns. "Esports is really an emerging sporting industry, and with that will come the demand for betting availability on the outcomes of tournaments and matches,” he said. “It’s important that police and other agencies within the law enforcement, gaming and betting industries continue to work together to target any suspicious activity.”
Adidas Appoints Tyler 'Ninja' Blevins As Latest Brand Ambassador
So far, adidas hasn't outlined the intricacies of the partnership. It is, however, bound to be lucrative: Blevins earns an estimated $500,000 a month from streaming Fortnite, and previously scored big deals with Electronic Arts and Microsoft. Pro-gamers don't come cheap.
Esports Tournament Winners Paid more than the Winners of Wimbeldon and The Masters
Rod Breslau pointed out that an equal split of the $15.6 million prize would give each OG player about $3.1 million. Tiger Woods, for context, 'only' pulled in $2.07 million at the 2019 Masters. Even the Wimbledon singles champs Novak Djokovic and Simona Halep took home $2.9 million each. While golf and tennis frontrunners may be more famous overall, there's little doubt that it's very lucrative to be a top-tier esports player.
Report Details Mobile Esports Generated $15.3 billion in 2018
“Mobile esports will become the fastest sector of growth in the esports industry,” the report reads. “A mobile esports boom is poised to propel mobile esports from a niche industry to the mass market.”
N0tail Becomes Most Successful Esports Player Ever, With TI9 Win
The win at The International 9 gave N0tail another $3,120,626 to add to his total prize winnings from his long career. That income, added to the $2,246,831 he won at The International 8 would have been enough to secure his place at the top of the list, but with a long career of success his actual total prize money sits at $6,886,181.
Ready raises $5 million for hyper-casual esports platform
Bitkraft Esports Ventures led the round with participation from new investors Comcast Ventures and Eldridge Industries. Ready defines hyper-casual games as simple tap games where the player can control gameplay with no more than two tap gestures.
UEFA Expands eSports Ambitions With eEuro 2020 Tournament
The format of eEuro 2020 will mimic that of the real-life European Championships. All 55 national associations will select a squad of between two and four players to represent their country in a qualifying phase stating in November 2019.